Ashes of the Singularity II Achievements Guide
The confirmed achievement data for Ashes of the Singularity II, the fastest completion routes and why 30 of the 35 achievements are rare.
Ashes of the Singularity II has 35 achievements. At launch, the Steam client marks the entire list as hidden, so the community does not have a complete public name list. What we do have is the global unlock data, which is enough to show where the achievements are and which ones are realistic targets.
This guide sticks to confirmed information. It does not invent achievement names or requirements.

This page covers mission structure, difficulty and achievement pacing, not story beats.
What is confirmed
- 35 achievements total.
- 30 are marked rare by Steam's global percentages.
- Two campaign achievements are mapped: Welcome to Earth for completing mission 2 and We're Not in Kansas for completing mission 6.
- The global unlock rates show a steep drop-off after the first few hours.
Global unlock rates
| Achievement ID | Unlock rate | What it implies |
|---|---|---|
| Campaign_01 | 57.6% | Finish the first campaign mission |
| OreHarvested_01 | 45.2% | Harvest a Durantium threshold |
| GasHarvested_01 | 27.7% | Harvest an Elerite threshold |
| Campaign_04 | 14.4% | Reach mission 4 |
| Technology_01 | 13.3% | Research a first technology threshold |
| OreHarvested_02 | 3.5% | A much larger Durantium threshold |
| Campaign_08 | 2.3% | Reach mission 8 |
| FreeForAll_01 | 1.7% | Play or win a free-for-all |
Only 2.3% of players reached mission 8 at launch. That is the clearest signal in the data: the campaign is long, and most players stop before the late missions.
The campaign route
If you want the largest number of achievements in the shortest time, play the campaign on the easiest difficulty and focus on completion, not performance. The confirmed mission achievements are tied to finishing missions, and the global data suggests that most players never get past the first few hours.
A realistic campaign route:
- Finish missions 1–3 for the opening achievements.
- Build a Titan as soon as it is available; it makes missions 4–6 much faster.
- At mission 7, add anti-air before the AI's air push.
- Finish mission 10 for the campaign completion achievement.
The campaign is 10 missions at roughly 30–40 minutes each. A focused run is 6–8 hours.
The economy achievements
OreHarvested and GasHarvested are cumulative resource thresholds. You do not need to do anything special; they come from playing normally. The second-tier versions are much rarer because they require a long game with a strong economy.
If you want to farm them, play a large skirmish map against a passive AI, take every region, build refineries and let the harvesters run. Do not sacrifice your army for economy in a real match; these achievements are not worth losing a game.
The technology achievements
Technology_01 unlocks at a first research threshold; 13.3% of players have it. The later technology achievements likely require finishing a research line or unlocking a high-tier unit. The practical route is the same as the economy route: a long skirmish against a passive AI, with research prioritized over army size.
The multiplayer achievements
FreeForAll_01 has a 1.7% unlock rate, which is low even for a multiplayer achievement. If you want it, play a free-for-all match with friends or against AI. The launch population is small, so organized sessions are more reliable than waiting for a random lobby.
Achievements you should not chase yet
The hidden late-game achievements are the ones with 0.2–1.2% unlock rates. Without a public name list, chasing them is guesswork. Wait for the community to map the list, or check the in-game achievement panel after the first patch.
Do not trust a third-party list that names all 35 achievements at launch. The data is not public yet, and sites that claim otherwise are guessing.
A completionist's plan
- Play the campaign to mission 10 on the easiest difficulty.
- In parallel, run one long skirmish for the harvesting and technology thresholds.
- Play one free-for-all for the multiplayer achievement.
- Replay the campaign on a higher difficulty if a difficulty achievement appears after the first patch.
That plan covers the confirmed achievements and leaves the hidden ones for later. It is also a good way to learn the game: the campaign teaches the units, and the skirmish teaches the economy.
For the next step, read Ashes of the Singularity II Campaign Walkthrough→.
FAQ
How many achievements are in Ashes of the Singularity II? 35, with 30 marked rare at launch.
Why are the achievements hidden? The launch build marks the list as hidden in the Steam client. The global unlock percentages are still visible.
What is the fastest achievement to unlock? Campaign_01, for finishing the first campaign mission. 57.6% of players have it.
Sources
Official source: Steam global achievement stats ↗
Keep reading
Related Guides

Ashes of the Singularity II Campaign Walkthrough
A spoiler-light walkthrough for the 10-mission Ashes of the Singularity II campaign: mission pacing, difficulty spikes, achievements and army tips.

Ashes of the Singularity II Beginner Guide: First 20 Minutes
A practical opening for Ashes of the Singularity II: first build, region capture, Power and Logistics, army control and the mistakes that lose games.

Ashes of the Singularity II Multiplayer Guide
Multiplayer in Ashes of the Singularity II: army composition, scouting, team roles, the 100-unit army cap and the launch balance issues to know.

Ashes of the Singularity II Economy Guide
Durantium, Elerite and Quanta explained: extractors, refineries, region Power and the economic opening that beats a bigger army.

Ashes of the Singularity II Ashfall Caldera Map Guide
How to play Ashfall Caldera in Ashes of the Singularity II: the trench chokepoints, the best factions and the openings that survive the funnel.

Ashes of the Singularity II Best Settings for Performance
A practical settings guide for Ashes of the Singularity II: resolution, presets, shadows, VSync and the Windows tweaks that help a CPU-bound RTS.
More Ashes of the Singularity II Guides

Ashes of the Singularity II Best Units Tier List
A launch tier list for Ashes of the Singularity II: the best units by role, the traps to avoid and the super units worth their logistics.

Ashes of the Singularity II Factions Guide
How UEF, PHC and Substrate actually differ in Ashes of the Singularity II: rosters, economy, defense, air and which faction to pick first.

Ashes of the Singularity II Maps Guide
The launch maps of Ashes of the Singularity II, from the small snow map Twin Lakes to the canyon map Scorched Divide, and how each shape changes your build.

Ashes of the Singularity II Performance Guide
Why Ashes of the Singularity II drops frames in big battles, what the benchmarks show and the settings changes that actually help.

Ashes of the Singularity II PHC Build Order
A Post-Human Coalition opening for Ashes of the Singularity II: Factory units, the Forge transition and the first Champion timing.

Ashes of the Singularity II PHC Units and Stats
All 20 Post-Human Coalition units in Ashes of the Singularity II: stats, costs, aircraft, commanders and the upgrade path to Hyperion.

Ashes of the Singularity II Substrate Build Order
A Substrate opening for Ashes of the Singularity II: cheap Hatchlings, the Eradicator timing, Reaper trades and the first Punisher.

Ashes of the Singularity II Substrate Units and Stats
All 17 Substrate units in Ashes of the Singularity II: shield tanks, drone carriers, aircraft and the Eye of Darkness super unit.

